“ |
Harnessing dark magics, the Warlock is a medium-ranged caster that relies on empowered Talismans—floating supernatural writings that can be consumed or unleashed to great effect—to protect or attack. Through their Talismans they primarily focus on summoning visceral and nefarious restraints and weapons, like spikes and chains. While the Warlock can be considered a glass cannon, they have a number of ways to keep their enemies at bay, not the least of which is their ability to summon a giant demonic Thrall to finish off their enemies. By keeping enemies at a distance, marking them with limited-time debuffs, and mastering their lengthy ability cooldowns, a Warlock can be a difficult—but rewarding—martial art to master. Their flamboyant attitude is matched only by their deadly cunning, but catch a Warlock off guard and their cocky expression could be wiped from their face; just keep an eye out for the giant demon.
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„ |
~ Official Class Description
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Difficulty | 3/5, Normal |
Race(s) | Jin, Lyn |
Weapon | Razors |
Abbreviation | WL |
Warlock is the eighth class to be added to Blade and Soul.
The Warlock (Shaman) class is designed for mid-range combat, as they use talismans that they infuse with magic to use as projectiles, spells, or summoning.
As of the most recent update to this page, the Warlock class is available on Korean, Chinese, North America, Europe and Japanese servers for Blade and Soul. As seen in the trailer for the Warlock class[1], the Warlocks also have binding abilities which surround enemies and do damage in pulses.
There are also some abilities that are reminiscent of lightning.
The final main feature of the Warlock class is that they are able to summon apparitions that will deal most of the physical damage for a Warlock, and serve as a distraction to the bosses and mobs, thus minimizing damage to the Warlock or teammates.
At first glance, this will feel as though it takes a cue from World of Warcraft, and there are some similarities, but Blade and Soul maintains a unique playing style separate from other MMOs. The Warlock class is available to Jin and Lyn characters.
The main weapon for the Warlock is a Razor; however, they are more often seen using spell tags that float around them during combat.

Female warlock with her summoned Thrall
Skills[]
Skill List[]
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable |
---|---|---|---|---|---|---|---|---|
![]() | ||||||||
![]() Incantation |
2 | +1 | 16m | Target | Instant | Instant | None | Yes |
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit. | ||||||||
![]() Burst |
2 | +1 | 16m | Target | Instant | Instant | After Incantation | No |
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit. | ||||||||
![]() Mantra |
2 | +5 | 16m | Target | Instant | 6 sec. | On Burst / Dimensional Volley / Dimensional Charge / Dimensional Salvo / Bombardment | Yes |
Inflicts [1.5] damage. +20 Focus Recovery for 5 sec. Pierces Parry. | ||||||||
![]() | ||||||||
![]() Bombardment |
2 | -2 | 16m | Target | Instant | Instant | None | Yes |
Inflicts [5.5] damage. Decreases Dragoncall by 1 sec. Increases attack speed during ![]() | ||||||||
![]() Awakened Bombardment |
45 | -1 | 16m | Target | Instant | Instant | During ![]() ![]() |
Yes |
Inflicts [5.5] damage. Decreases Dragoncall by 3 sec. | ||||||||
![]() | ||||||||
![]() Repulse |
2 | +3 | Centered on Caster | 4 x 10m | Instant | 36 sec. | While using Quell | No |
Pushes 10m away. Resists damage and status effects for 2 sec. Inflicts [1] damage. Pierces Parry. | ||||||||
![]() Retreat |
25 | - | Centered on Caster | Target | Instant | 12 sec. | During Daze, Knocked Down, or Unconscious state | No |
Escapes from Daze, Knock Down, or Unconscious. Moves backward for 10m. Resists damage and status effects. | ||||||||
![]() Leech |
30 | +10 | 16m | Target | 0.1 | 45 sec. | On Bombardment / WL | No |
![]() ![]() ![]()
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![]() | ||||||||
![]() Summon |
2 | 0 | Centered on Caster | Target | 0.8 sec. | 45 sec. | None | No |
Summon Thrall at caster location for 32 sec. Thrall resists all status effects. Increases Defense by 60% against Boss AoE attacks. Unable to reset cooldown. | ||||||||
![]() Soulburn |
45 | 0 | Centered on Caster | 50m radius | 1 sec. | 1 min. 30 sec. | ![]() |
No |
Destroys Thrall. ![]() | ||||||||
![]() | ||||||||
![]() Quell |
2 | 0 | Centered on Caster | Target | Instant | 3 sec. | None | No |
Blocks frontal attacks for 2 sec. On skill: +1 Focus Recovery; +2% HP Recovery for 5 sec. | ||||||||
![]() Displace |
10 | 0 | Centered on Caster | 3m radius | Instant | 12 sec. | During Knockdown | No |
Escapes from Knockdown. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill. Knocks Down for 1 sec. when hit while casting. Inflicts [1] damage. Knockback for 2m. | ||||||||
![]() Reversal |
20 | 0 | 3m | Target | Instant | 9 sec. | During Grapple, Grab, or Phantom Grip | No |
Escapes from Grab / Phantom Grip / Grapple in response to enemy attack. Moves back 10m. Resists damage and status effects. Inflicts [1] damage. | ||||||||
![]() | ||||||||
![]() Soul Shackle |
4 | +3 | 16m | 5m radius | Instant | 24 sec. | None | Yes |
Creates a barrier zone for 5 sec. [2.5] damage for 5 sec. +2 Focus Recovery on every hit. Pierces Defense and Parry. | ||||||||
![]() Second Wind |
15 | 0 | Centered on Caster | 3m radius | Instant | 36 sec. | During Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison | No |
Escapes from Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison. Moves back 10m. Resist damage and status effects. Next skill ignores Resistance. Resists auto-targeting for 3 sec. +5% HP recovery. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Imprison |
6 | +6 | 16m | 3m radius | Instant | 30 sec. | None | Yes |
[15.1] damage over 3 hits. On consecutive hits: Damage Bonus; Decreases ![]() ![]() ![]() | ||||||||
![]() Thrash |
20 | 0 | 3m | Target | Instant | Instant | During Grab / Phantom Grip | No |
Inflicts [2] damage | ||||||||
![]() Void Walk |
41 | 0 | 50m | Target | Instant | 1 min. 30 sec. | During Stun / Daze / Knockdown / Grapple | No |
Escapes from Knockdown / Grapple. Switch positions with thrall. Release snared. Unable to reset cooldown. | ||||||||
![]() | ||||||||
![]() Dragoncall |
4 | -1 | 16m | 5m radius | 1.5 sec. | 18 sec. | None | Yes |
Inflicts [16] Mystic damage. Instantly recast once on hit. Absorbs 2% of Damage as HP. On hit, decreases cooldown of: ![]() ![]() | ||||||||
![]() Awakened Dragoncall |
45 | -1 | 16m | 5m radius | Instant | 18 sec. | During ![]() ![]() |
Yes |
Inflicts [19.5] Mystic damage. Instantly recast once on hit. Absorbs 2% of Damage as HP. On hit, decreases cooldown of: ![]() ![]() | ||||||||
![]() | ||||||||
![]() Bastion |
30 | +10 | Centered on Caster | Target | Instant | 30 sec. | None | No |
Resists damage and status effects 5 times for 5 sec. Release Snared. Purges Deep Wound. | ||||||||
![]() | ||||||||
![]() Tether Blade |
6 | -2 | 16m | 3m radius | Instant | 18 sec. | None | No |
Knockdown for 3 sec. Inflicts [1.5] damage. -20% Movement Speed for 6 sec. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Sanctum |
45 | -2 | 1m | 5m radius | 0.5 sec | 45 sec. | None | No |
![]() | ||||||||
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![]() Spatial Warp |
10 | -2 | 16m | 5m radius | 1.7 sec. | 12 sec. | During ![]() |
No |
Moves forward 10m. Recast if used without target. | ||||||||
![]() Wingstorm |
35 | -2 | Centered on Caster | 4 x 16m | Instant | 18 sec. | None | Yes |
Inflicts [18] Mystic damage. Decreases cooldown of ![]() ![]() | ||||||||
![]() | ||||||||
![]() Onrush |
18 | 0 | 50m | 3m radius | Instant | 24 sec. | None | No |
2 sec. Stun. Thrall charges towards enemy. Inflicts (6) damage - scales with Familiar stats | ||||||||
![]() | ||||||||
![]() Fall In |
13 | 0 | 50m | 3m radius | Instant | 9 sec. | None | No |
Thrall returns to the warlock, Resisting damage and status effects. Thrall waits for Warlock's next attack. Releases Snared. +60% Movement Speed for 3 sec. Inflicts [6] damage. Cannot be used during CC. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Eclipse |
25 | 0 | Centered on Caster | 3m radius | Instant | 9 sec. | None | No |
Moves back 10m. Resists damage and status effects for 1.5 sec. Releases Snared | ||||||||
![]() | ||||||||
![]() Enthrall |
55 | 0 | 16m | Target | Instant | Instant | Max Hongmoon Focus | Yes |
Inflicts [35] Mystic damage. 4 sec. Snare. Cancelled on player movement. Pierces Defense / Parry. After first attack, inflicts: [115] damage over 2 hits on enemies within 8m of target; additional [35] damage over 2 hits Snared enemy. | ||||||||
![]() | ||||||||
![]() Necrotic Chains |
55 | 0 | 16m | Target | Instant | Instant | Max Hongmoon Focus | No |
Inflicts Necrotic Chain 3 times over 3 sec. On 3 stacks: Daze for 3 sec.; Warlock and Thrall gain Suppression for 4 sec. Joint Technique unavailable. +100 Hongmoon Focus on hit to Suppressed enemy. Triggers at target. Max 2 uses available. Pierces Defense / Parry. | ||||||||
NO HOTKEY | ||||||||
![]() Claw |
2 | 0 | Centered on caster | 3m semi-circle | Instant | Instant | None | No |
Inflicts (3.3) damage - scales with Familiar stats. 2% Familiar Lifesteal. Used automatically by Familiar. | ||||||||
![]() Pulse |
2 | 0 | 16m | Target | 0.3 sec. | Instant | None | No |
Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar. | ||||||||
![]() Void Slash |
30 | 0 | 16m | 3m radius | Instant | 9 sec. | None | No |
Launches target (PvP only). Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar on a Stunned, Dazed, or Knocked Down enemy. | ||||||||
![]() Nether Pulse |
35 | 0 | 16m | 3m radius | Instant | 18 sec. | None | No |
Inflicts (22) damage - scales with Familiar stats. Used automatically by Familiar. | ||||||||
![]() Temporal Reversion |
60 | 0 | - | - | - | - | None | No |
![]() ![]() ![]()
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Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable |
---|---|---|---|---|---|---|---|---|
![]() | ||||||||
![]() Incantation |
2 | +1 | 16m | Target | Instant | Instant | None | Yes |
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit. | ||||||||
![]() Burst |
2 | +1 | 16m | Target | Instant | Instant | After Incantation | No |
Inflicts [1.3] damage. Recovers 1 additional Focus upon Critical Hit. | ||||||||
![]() Mantra |
2 | +5 | 16m | Target | Instant | 6 sec. | On Burst / Dimensional Volley / Dimensional Salvo / Dimensional Salvo / Bombardment | Yes |
Inflicts [1.5] damage. +20 Focus Recovery for 5 sec. Pierces Parry. | ||||||||
![]() | ||||||||
![]() Dimensional Volley |
2 | -2 | 16m | Target | Instant | Instant | None | Yes |
Inflicts [2] Mystic damage. Pierces Parry. | ||||||||
![]() Dimensional Charge |
2 | -2 | 16m | Target | Instant | Instant | After ![]() |
Yes |
Inflicts [2] Mystic damage. Pierces Parry. | ||||||||
![]() Dimensional Salvo |
2 | -2 | 16m | Target | Instant | Instant | ![]() |
Yes |
Inflicts [6] Mystic damage. Creates 2 ![]() | ||||||||
![]() Awakened Dimensional Salvo |
45 | -2 | 16m | Target | Instant | Instant | During ![]() ![]() |
Yes |
Inflicts [6] Mystic damage. Creates 3 ![]() | ||||||||
![]() | ||||||||
![]() Repulse |
2 | +3 | Centered on Caster | 4 x 10m | Instant | 36 sec. | While using Quell | No |
Pushes 10m away. Resists damage and status effects for 2 sec. Inflicts [1] damage. Pierces Parry. | ||||||||
![]() Retreat |
25 | - | Centered on Caster | Target | Instant | 12 sec. | During Daze, Knocked Down, or Unconscious state | No |
Escapes from Daze, Knock Down, or Unconscious. Moves backward for 10m. Resists damage and status effects. | ||||||||
![]() Leech |
30 | +10 | 16m | Target | 0.1 | 45 sec. | On Dimensional Volley / Dimensional Charge / Dimensional Salvo / WL | No |
![]() | ||||||||
![]() | ||||||||
![]() Summon |
2 | 0 | Centered on Caster | Target | 0.8 sec. | 45 sec. | None | No |
Summon Thrall at caster location for 32 sec. Thrall resists all status effects. Increases Defense by 60% against Boss AoE attacks. Unable to reset cooldown. | ||||||||
![]() Soulburn |
45 | 0 | Centered on Caster | 50m radius | 1 sec. | 1 min. 30 sec. | ![]() |
No |
Destroys Thrall. ![]() | ||||||||
![]() | ||||||||
![]() Quell |
2 | 0 | Centered on Caster | Target | Instant | 3 sec. | None | No |
Blocks frontal attacks for 2 sec. On skill: +1 Focus Recovery; +2% HP Recovery for 5 sec. | ||||||||
![]() Displace |
10 | 0 | Centered on Caster | 3m radius | Instant | 12 sec. | During Knockdown | No |
Escapes from Knockdown. Resist Knockdown, Daze, Stun, and Knockback for 1 sec. on skill. Knocks Down for 1 sec. when hit while casting. Inflicts [1] damage. Knockback for 2m. | ||||||||
![]() Reversal |
20 | 0 | 3m | Target | Instant | 9 sec. | During Grapple, Grab, or Phantom Grip | No |
Escapes from Grab / Phantom Grip / Grapple in response to enemy attack. Moves back 10m. Resists damage and status effects. Inflicts [1] damage. | ||||||||
![]() | ||||||||
![]() Ravaging Curse |
4 | -2 | 16m | 5m radius | Instant | 30 sec. | None | Yes |
[30] Mystic damage over 6 sec. Inflicts Ghostly Soul for 6 sec. on each hit. ![]() ![]() | ||||||||
![]() Second Wind |
15 | 0 | Centered on Caster | 3m radius | Instant | 36 sec. | During Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison | No |
Escapes from Stun / Daze / Knockdown / Unconscious / Grab / Phantom Grip / Grapple / Frost Prison. Moves back 10m. Resist damage and status effects. Next skill ignores Resistance. Resists auto-targeting for 3 sec. +5% HP recovery. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Mortal Coil |
6 | +6 | 16m | 3m radius | Instant | 30 sec. | None | Yes |
[15.1] damage over 3 hits. On consecutive hits: Damage Bonus; Decreases ![]() ![]() | ||||||||
![]() Thrash |
20 | 0 | 3m | Target | Instant | Instant | During Grab / Phantom Grip | No |
Inflicts [2] damage | ||||||||
![]() Void Walk |
41 | 0 | 50m | Target | Instant | 1 min. 30 sec. | During Stun / Daze / Knockdown / Grapple | No |
Escapes from Knockdown / Grapple. Switch positions with thrall. Release snared. Unable to reset cooldown. | ||||||||
![]() | ||||||||
![]() Dragon Helix |
4 | 0 | 16m | 3m radius | Instant | Instant | 3 ![]() |
Yes |
Inflicts [8] Mystic damage. 2% Lifesteal. Consumes 3 ![]() ![]() | ||||||||
![]() Awakened Dragon Helix |
45 | 0 | 16m | 3m radius | Instant | Instant | 1 ![]() ![]() ![]() |
Yes |
Inflicts [10] Mystic damage. 2% Lifesteal. Consumes 1 ![]() | ||||||||
![]() | ||||||||
![]() Bastion |
30 | +10 | Centered on Caster | Target | Instant | 30 sec. | None | No |
Resists damage and status effects 5 times for 5 sec. Release Snared. Purges Deep Wound. | ||||||||
![]() | ||||||||
![]() Tether Blade |
6 | -2 | 16m | 3m radius | Instant | 18 sec. | None | No |
Knockdown for 3 sec. Inflicts [1.5] damage. -20% Movement Speed for 6 sec. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Sanctum |
45 | -2 | 1m | 5m radius | 0.5 sec | 45 sec. | None | No |
![]() | ||||||||
![]() | ||||||||
![]() Vampiric Drain |
2 | -2 | 16m | Target | Instant | Instant | During ![]() |
No |
[18] Mystic damage over 3 hits. 60% Lifesteal. Creates 1 ![]() | ||||||||
![]() Hex Storm |
35 | -2 | Centered on Caster | 4 x 16m | Instant | 18 sec. | None | Yes |
Inflicts [18] Mystic damage over 3 hits. Creates 3 ![]() | ||||||||
![]() | ||||||||
![]() Onrush |
18 | 0 | 50m | 3m radius | Instant | 24 sec. | None | No |
2 sec. Stun. Thrall charges towards enemy. Inflicts (6) damage - scales with Familiar stats | ||||||||
![]() | ||||||||
![]() Fall In |
13 | 0 | 50m | 3m radius | Instant | 9 sec. | None | No |
Thrall returns to the warlock, Resisting damage and status effects. Thrall waits for Warlock's next attack. Releases Snared. +60% Movement Speed for 3 sec. Inflicts [6] damage. Cannot be used during CC. Pierces Defense / Parry. | ||||||||
![]() | ||||||||
![]() Eclipse |
25 | 0 | Centered on Caster | 3m radius | Instant | 9 sec. | None | No |
Moves back 10m. Resists damage and status effects for 1.5 sec. Releases Snared | ||||||||
![]() | ||||||||
![]() Enthrall |
55 | 0 | 16m | Target | Instant | Instant | Max Hongmoon Focus | Yes |
Inflicts [35] Mystic damage. 4 sec. Snare. Cancelled on player movement. Pierces Defense / Parry. After first attack, inflicts: [115] damage over 2 hits on enemies within 8m of target; additional [35] damage over 2 hits Snared enemy. | ||||||||
![]() | ||||||||
![]() Necrotic Chains |
55 | 0 | 16m | Target | Instant | Instant | Max Hongmoon Focus | No |
Inflicts Necrotic Chain 3 times over 3 sec. On 3 stacks: Daze for 3 sec.; Warlock and Thrall gain Suppression for 4 sec. Joint Technique unavailable. +100 Hongmoon Focus on hit to Suppressed enemy. Triggers at target. Max 2 uses available. Pierces Defense / Parry. | ||||||||
NO HOTKEY | ||||||||
![]() Claw |
2 | 0 | Centered on caster | 3m semi-circle | Instant | Instant | None | No |
Inflicts (3.3) damage - scales with Familiar stats. 2% Familiar Lifesteal. Used automatically by Familiar. | ||||||||
![]() Pulse |
2 | 0 | 16m | Target | 0.3 sec. | Instant | None | No |
Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar. | ||||||||
![]() Void Slash |
30 | 0 | 16m | 3m radius | Instant | 9 sec. | None | No |
Launches target (PvP only). Inflicts (2) damage - scales with Familiar stats. Used automatically by Familiar on a Stunned, Dazed, or Knocked Down enemy. | ||||||||
![]() Nether Pulse |
35 | 0 | 16m | 3m radius | Instant | 18 sec. | None | No |
Inflicts (22) damage - scales with Familiar stats. Used automatically by Familiar. | ||||||||
![]() Haunting |
60 | 0 | - | - | - | - | None | No |
+3% Attack Power for 3 sec. on Ravaging Curse / Mortal Coil / Hex Storm (max 1 stack per skill).
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Old Skills[]
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
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---|---|---|---|---|---|---|---|---|
![]() Bombardment |
1 | -3 | 16m | Target | 0.7 sec. | Instant | None | Yes |
Inflicts 12-18 frost damage. Casts instantly target location.
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Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
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---|---|---|---|---|---|---|---|---|
![]() Repulse |
1 | +3 | Centered on caster | 4 x 10m rectangle | Instant | 9 sec. | On successful Quell | Yes |
Pushes 10m away. Inflicts 4-6 damage. Decreases movement speed by 20% for 6 sec.
| ||||||||
![]() Rupture |
10 | +3 | 16m | 3m circle | Instant | 3 sec. | Upon critical Bombardment. On Dimensional Volley critical. On Dimensional Salvo hit. | Yes |
Inflicts 18-27 frost damage. Target for 0.8 sec.
| ||||||||
![]() Awakened Rupture |
10 | +6 | 16m | 3m circle | Instant | Instant | Upon critical Bombardment. On Dimensional Volley critical. On Dimensional Salvo hit. | No |
Inflicts 36-54 frost damage. Target for 4 sec. Available during Soulburn. Recovers 6 focus for 2 sec. upon critical hit. Decreases cooldown of Dragoncall by 3 sec. Defense, parry penetration. Creates 1 Spectral Orb on hit. Apply ebony damage when Rupture move 2 is learned.
| ||||||||
![]() Retreat |
12 | - | Centered on caster | Target | Instant | 12 sec. | While in a knocked down, dazed or unconscious state. | No |
Escapes from knockdown, daze and unconscious. Moves backward for 10m. Resists damage and status effects.
| ||||||||
![]() Leech |
30 | +10 | 16m | Target | 0.1 sec. | 45 sec. | Marked enemy | Yes |
Siphon for 12 sec. Inflicts 20-30 damage. Creates 3 Spectral Orb on hit. Next Dragoncall and Wingstorm cast instantly siphoned. Resets cooldown of Dragoncall and Wingstorm after hitting Leech. Unable to reset cooldown.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Quell |
1 | 0 | Centered on Caster | Target | Instant | 1 sec. | None | Yes |
Blocks frontal attacks for 1.5 sec. Recovers 1 focus on a successful skill. Readies Repulse on a successful block.
| ||||||||
![]() Displace |
10 | 0 | Centered on caster | 3m circle | Instant | 12 sec. | During a knocked down state | No |
Escapes from knockdown. Knockback for 2m. Inflicts 4-6 damage. Knocks down for 1 sec. when hit while casting. Resist knock down, groggy, stun and knock back for 1 sec. on a successful skill.
| ||||||||
![]() Reversal |
10 | 0 | 3m | Target | Instant | 9 sec. | During a grappled, grabbed, or phantom gripped state | No |
Escapes from grapple, grab or phantom grip prompt response to an enemy's attack. Inflicts 4-6 damage. Moves back 10m.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Soul Shackle |
4 | +3 | 16m | 3m circle | Instant | 24 sec. | None | Yes |
Brand for 4 sec. Inflicts 2-3 damage. Stacks 1 bleed. Snared for 4 sec. Decreases movement speed by 40% for 4 sec.
| ||||||||
![]() Second Wind |
14 | 0 | Centered on caster | 3m circle | Instant | 36 sec. | None | Yes |
Moves back 10m. Brand for 4 sec. Escape from knockdown or unconscious. Resists damage and status effects. Resists damage and status effects for 0.5 sec after using. Ignores resistance next skill. Defense, parry penetration.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Dragoncall |
4 | -3 | 16m | 5m circle | 2.5 sec. | 18 sec. | None | Yes |
Inflicts 64-96 frost damage. Target for 2 sec. Consumes all Spectral Orbs on use. On hit, decreases Dragoncall cooldown by 1 sec. per Spectral Orb. Pierces parry.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Bastion |
10 | 0 | Centered on caster | Target | Instant | 36 sec. | None | Yes |
Resists 1 uses damage and status effects for 5 sec.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Tether Blade |
6 | -2 | 16m | 3m circle | Instant | 18 sec. | None | Yes |
Knocks Down for 2 sec. Inflicts 6-9 damage.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Sanctum |
18 | -2 | 1m | 3m circle | 0.5 sec | 45 sec. | None | Yes |
Resist knock down for 6 sec. Unable to reset cooldown.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Onrush |
2 | 0 | 50m | 3m circle | Instant | 24 sec. | None | Yes |
Familiar charges towards an enemy. Inflicts 24-36 damage.
|
Skill | Level | Focus | Range | Area | Cast Time | Cooldown | Prerequisites | Trainable
|
---|---|---|---|---|---|---|---|---|
![]() Eclipse |
6 | 0 | Centered on caster | Target | Instant | 9 sec. | None | No |
Moves back 10m. Escapes from freeze. Resists damage and status effects. Use with ![]() ![]()
|
None
Suggested Skill Rotation[]
The basis of all Warlock skill rotations is to maintain an even stream of the skill conventionally bound to key "4". This is Dragoncall for Distortion (Ice) warlocks and Dragon Helix for Scourge (Shadow) warlocks. All other skills can be considered support skills for maintaining this damage output. As a matter of fact, you will notice that the skill that deals the most damage is not the Awakened form (i.e. Soulburn form) of either "4" skill, but rather the non-awakened form. Keep this in mind, as Soulburn can be important but it is even more important to maintain your rotation. Any interruption can mean a slow climb back up to your former 'damage per second' (DPS).
Starting Combat[]
Distortion (Ice)[]
For Ice, there are two distinct sub-rotations in the main rotation. The first is the damage-dealing rotation centered on Dragoncall ("4"). This rotation will contribute almost up to 70% of your damage. The second is the life-stealing rotation centered on Wingstorm ("V"), which is useful for transitioning the warlock class from "glass cannon" into something more normal and largely allows warlocks to rapidly regain HP from attacks where most other classes would struggle to recover from(i.e. at lower levels, Koldrak's flame sweeping skill, at higher levels Iron Conqueror's dance and conduction combo).
The first and foremost benefit to an ice warlock's DPS is simply outputting as many Dragoncalls as possible. In the skill text, it states that on a critical hit a new Dragoncall will become available for usage. As you can imagine, this has a magnifying effect, as a previously cast Dragoncall will sustain itself in the rotation so long as you continuously critical hit with it. That is to say, a Dragoncall that becomes available from a critical Dragoncall does not disrupt the underlying cooldown of an additional Dragoncall. This can cause the skill to be almost continously cast-able as new Dragoncalls become available for casting when the underlying cooldown resets. Note that the Wingstorm rotation is of secondary priority. If the cooldowns for the Dragoncall rotation do not allow for any of the skills in the Wingstorm rotation to be easily used, then do not worry about missing out on any skill procs from the Wingstorm rotation.
If there is a Warden or Warlock in the party and soulburn is immediately used, begin with the following:
Dragoncall ("4") -> Soul Shackle ("2") -> Wingstorm ("V") -> Imprison ("3") -> Wingstorm ("V") -> To Mid-Combat Rotation
There is no need to Leech or proc the Siphon effect, as Soulburn is simply a stronger version of Siphon and the duration of all the accessory procs should not be wasted on the animation-locked Leech skill. Soul Shackle is used to proc the bracelet buff, which will greatly enhance the damage output of Dragoncall. Imprison will reset the cooldown for Wingstorm, allowing for a double-usage.
If there is a Warden or Warlock in the party and soulburn is not immediately used, begin with the following:
Soul Shackle -> Leech -> Dragoncall -> Wingstorm -> Imprison -> Wingstorm -> To Mid-Combat Rotation
As soulburn has not been started yet, it is important to begin some form of sustainable Dragoncall loop, so Leech will do until Soulburn is used.
Scourge (Shadow)[]
To Be Filled
Mid-Combat[]
Distortion (Ice)[]
For the two distinct rotations, use each skill when cooldowns reset. When the time or situation permits, utilize Sanctum ("C"). (Note that healing Sanctum can negate quite a few party CC skills of various bosses and cooldown Sanctum can boost your Dragoncall rotation!)
Dragoncall Rotation: Bombardment ("RMB") -> Dragoncall ("4") -> Loop
When available, use Soul Shackle ("2") to maintain the bracelet buff. When outside of Soulburn, use Leech to continue the Dragoncall loop.
Wingstorm Rotation: Wingstorm ("V") -> Imprison ("3") -> Wingstorm ("3") -> Loop
In general, it is possible to fit two or three Wingstorms between each usage of Imprison. Keep in mind that this rotation is of secondary priority to the Dragoncall rotation.
When the rotations permit, fit in any party buffs as possible (i.e. Soulburn or Time Distort).
Scourge (Shadow)[]
To Be Filled
Soulburn and Time Distortion (TD)[]
If there is a warden in the party, do not Soulburn. Wardens receive an additional buff on top of soulburn specific only to their class, whereas warlocks are less affected. To maximize DPS in a party, always allow the warden to Soulburn. If you are a Distortion warlock, switch to Time Distortion, as this will not have a major effect on your rotation. However, if you are a Scourge warlock, this will negatively impact your Spectral Orb generation and will greatly decrease your DPS, so do not use TD.
When using Time Distortion, prioritize placing them over Wind Summoners, Blade Dancers, Blade Masters, and Gunslingers, as all of these classes are fast attackers and will greatly benefit from cooldown resets.
Current Best in Slot Gear[]
*A big thanks to the BnS Academy Discord server, particularly those who manage the pins.
Distortion (Ice)[]
Gear | PvE | PvP |
---|---|---|
Weapon | Thornbreaker - Upgrade material acquired from Scarlet Conservatory 12-man Raid, Boss 3 (ET) | |
Ring | Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 1 and 3 (TT) | |
Earring | Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 2 and 3 (TT) | |
Necklace | Prophecy - Base Imperial Necklace acquired from Ajanara Monastery General Merchant Songhyun | |
Bracelet | Stormsiege - Base Storm Speaker Bracelet acquired from Merchant Junsorei in most major locations | |
Belt | Impetus - Base Imperial Belt acquired from Merchant Junsorei in most major locations | |
Glove | Suncatcher - Base Storm Speaker Glove Merchant Junsorei in most major locations | |
Mystic Badge | Thornbreaker - Acquired from Scarlet Conservatory 12-man Raid, Boss 1 (ET) | |
Soul Badge | Paragon - Acquired from Tower of Infinity Merchant in Mushin's Hall | |
Soul | True Brightwill | |
Heart | True Majestic | |
Pet | Unleashed Omega | |
Talisman | True Morningstar |
Scourge (Shadow)[]
Gear | PvE | PvP |
---|---|---|
Weapon | Thornbreaker - Upgrade material acquired from Scarlet Conservatory 12-man Raid, Boss 3 (ET) | |
Ring | Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 1 and 3 (TT) | |
Earring | Celestial Emperor - Acquired from Nightfall Sanctuary 12-man Raid, Boss 2 and 3 (TT) | |
Necklace | Prophecy - Base Imperial Necklace acquired from Ajanara Monastery General Merchant Songhyun | |
Bracelet | Stormsiege - Base Storm Speaker Bracelet acquired from Merchant Junsorei in most major locations | |
Belt | Impetus - Base Imperial Belt acquired from Merchant Junsorei in most major locations | |
Glove | Suncatcher - Base Storm Speaker Glove Merchant Junsorei in most major locations | |
Mystic Badge | Groundbreaker - Acquired from Scarlet Conservatory 12-man Raid, Boss 1 (ET) | |
Soul Badge | Wingrise - Acquired from Tower of Infinity Merchant in Mushin's Hall | |
Soul | True Brightwill | |
Heart | True Majestic | |
Pet | Unleashed Omega | |
Talisman | True Morningstar |
Talents[]
Talent 1 | Effect | Talent 2 | Effect | Talent 3 | Effect |
---|---|---|---|---|---|
![]() Quickened Dragoncall |
![]() Awakened Dragoncall: -3s CD |
![]() Borrowed Time |
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![]() High Velocity |
![]() ![]() Awakened Bombardment: +[1.3] Damage, -0.5s ![]() |
![]() Step In Time |
![]() ![]() |
![]() Teleportation |
![]() ![]() |
![]() Speed Demon |
![]() ![]() Awakened Bombardment (on hit): +8% Speed (5s) (max 5 -> Snare immunity), -1s ![]() ![]() |
![]() Restoration Field |
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![]() Temporal Field |
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![]() Shock Charm |
![]() ![]() |
![]() Distortion Barrier |
? | ![]() Time Gyre |
? | ![]() Singularity |
? |
![]() Burning At Both Ends |
? | ![]() Time Distortion |
? | ![]() Temporal Collapse |
? |
Talent 1 | Effect | Talent 2 | Effect | Talent 3 | Effect |
---|---|---|---|---|---|
![]() Soul Power |
? | ![]() Delayed Explosion |
? | ![]() Quickened Leech |
? |
![]() Draining Soul |
? | ![]() Extortion |
? | ![]() Enduring Soul |
? |
![]() Restoration Field |
? | ![]() Hostility Field |
? | ![]() Shock Charm |
? |
![]() Ravaging Curse |
? | ![]() Ghostly Scream |
? | ![]() Graveyard |
? |
![]() Burning At Both Ends |
? | ![]() Time Distortion |
? | ![]() Empowered Dragon Helix |
? |
Suggested Talents[]
Distortion (Ice)[]
Purpose | Ranged DPS | Support DPS | Tanking | Solo-Dungeons |
---|---|---|---|---|
Pink Fuse Talents | 1321(1/2) | 131(1-3)(1/2) | 1211(1/2) | 13111 |
Scourge (Shadow)[]
Classes |
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