Dakaringer (talk | contribs) |
Dakaringer (talk | contribs) |
||
Line 8: | Line 8: | ||
*Lyn Blade Masters have more AoE skills and skills with crowd control effects but overall damage is lower. |
*Lyn Blade Masters have more AoE skills and skills with crowd control effects but overall damage is lower. |
||
*Lyn Blade Masters cannot use the skill "Block". They have to utilize the 0.5 second parry window of "Pinwheel" to nullify attacks. |
*Lyn Blade Masters cannot use the skill "Block". They have to utilize the 0.5 second parry window of "Pinwheel" to nullify attacks. |
||
− | *Lyn Blade Masters have the normal sword stance and the quick draw stance, but not the summoned sword stance. The two only summoned sword skills are used from all stances for offense and self defense. |
||
*Lyn Blade Masters can only shift to the quick draw stance using "Lightning Slash". |
*Lyn Blade Masters can only shift to the quick draw stance using "Lightning Slash". |
||
*Conditions for using some skills are different. |
*Conditions for using some skills are different. |
Revision as of 20:52, 10 July 2013
Lyn Blade Master is a new class introduced in November 7, 2012 patch exclusive to the Lyns. Although small, Lyns utilize swift precise movements to nimbly attack their opponents. This is another sword wielding class that utilize swords to deliver powerful melee attacks, summoned swords for defense and ranged attacks, and force choke to immobilize opponents. It is a well rounded class that can tank, dps, and support. They are relatively easy to level, thanks to their massive collection of AoE skills, and relatively easy to control.
Differences with normal Blade Masters
Although both classes use swords and share a few skills, they are very different.
- Lyn Blade Masters have lower health, defense and block, but have higher crit and evasion.
- Lyn Blade Masters have more AoE skills and skills with crowd control effects but overall damage is lower.
- Lyn Blade Masters cannot use the skill "Block". They have to utilize the 0.5 second parry window of "Pinwheel" to nullify attacks.
- Lyn Blade Masters can only shift to the quick draw stance using "Lightning Slash".
- Conditions for using some skills are different.
- Overall simpler mechanics.
- Although weaker weapons are shared between the two classes, stronger swords (obtained in party dungeons) are separately labeled as "Lyn Blade".
Skill List
This is a list of skills arranged by hotkey (default arrangement in game). Some skill names are not translated. Updated July 3, 2013.
Note: All of the following are based on no skill points in any tree. For others see the skill tree section below.
Name | Chi Gen/Cost | Range | Area | Cast Time | Cooldown | Requirements | Description | Skill Tree | |
---|---|---|---|---|---|---|---|---|---|
LB | |||||||||
질풍 혈풍 폭풍 |
+1 | User center | 3m 180deg arc | Instant | Instant | None | +1 chi per enemy hit (+2 chi per enemy hit for 폭풍) | O | |
비상 | -1 | 4m | Target | Instant | Instant | Target airborne | Knocks target back up | ||
승천 | -3 | 4m | Target | Instant | Instant | Target airborne | Ends airborne | ||
신검합일 | +1 | 16m | 3m circle | Instant | 6s | User gliding/qinggong | Move behind target 2s stun when attacking from front 30% slow nearby enemy |
||
발도 | -1 | 4m | Target | Instant | Instant | User draw stance | O | ||
RB | |||||||||
가르기 | -2 | User center | 2 x 5m front | Instant | Instant | None | Charge time decreases with consecutive use Max speed 가르기 available after using 역습 |
O | |
추락 | -3 | 4m | 3m circle | Instant | Instant | Target airborne | 3s down nearby enemies | ||
천무 | -1 | 16m | Target | Instant | 45s | Target airborne | Attacks up to 5 targets Maintain airborne for 2s |
||
번개찍기 | 0 | 1m | 4m circle | Instant | 6s | User dash jumping/gliding | 2s stun nearby enemies +1 chi per enemy hit |
||
F | |||||||||
밟기 | +2 | 4m | Target | Instant | 1.1s | Target downed/near death | O | ||
올려베기 | -2 | 4m | Target | Instant | 18s | Target stuned/groggy | Knock up | ||
뒤구르기 | 0 | User center | Target | Instant | 12s | User groggy/downed/fainted | Escape groggy/down/faint Resist attacks while rolling |
||
폭검 | -3 | 10~16m | 8m circle | Instant | 24s | Target groggy/stunned/downed/fainted/airborne | Attacks up to 5 targets Range does not matter when target is airborne |
||
뇌령 | -1 | 16m | Target | Instant | 30s | Target force choked (by user) and 어검 연속베기 attacking target | 50% lifesteal | ||
일섬 | 0 | User center | 2 x 8m front | Instant | 45s | Crit while in draw stance | Can be used up to 3 times consecutively (if previous hit crits) | O | |
Tab | |||||||||
바람개비 | -2 | User center | 3m circle | Instant | 1s | None | Move while attacking Resist stun/groggy/knock back/knock up Break snare |
O | |
탈출 | 0 | User center | 3m circle | Instant | 36s | User downed/fainted | Escape down/faint | O | |
1 | |||||||||
발차기 | -1 | 4m | Target | Instant | 9s | None | 2s down | O | |
다리베기 | 0 | User center | 3m 180deg arc | Instant | 12s | User downed | Escape down User becomes downed for 1s if hit while using |
||
걷어차기 | 0 | 4m | Target | Instant | 1s | User grabbed/force choked | |||
내다꽂기 | 0 | 4m | Target | Instant | 18s | User using force choke | 3s down | ||
비연검 | +2 | 4~16m | Target | 0.3s | 6s | None | Bleed | O | |
2 | |||||||||
돌진 | +2 | 16m | Target | Instant | 9s | None | O | ||
File:Skill icon swordmaster 2 9.png | 벗어나기 | 0 | 4m | Target | Instant | 9s | User takedowned/grabbed/force choked | Escape takedown/grab/force choke when used in the instant the target attacks Resist attacks during animation if successful |
|
받아치기 | 0 | User center | Target | Instant | 3s | User downed | 0.8s counter Escape down 3s down target if successful |
||
어검징표 | -1 | 16m | Target | Instant | 18s | Target airborne | Maintain airborne for 3s | ||
3 | |||||||||
File:Skill icon swordmaster 1 9.png | 하단베기 | -3 | User center | 3m 180deg arc | Instant | 30s | None | 3s down | O |
흡수 | -1 | 4m | Target | Instant | 30s | User using force choke | Absorb 60% of target's chi | O | |
4 | |||||||||
흡공 | -2 | 8m | Target | Instant | 18s | None | 4s force choke Pull target Target's actions limited Target cannot block or parry Targets resistant to force choke must be cc'ed first |
O | |
던지기 | 0 | 4m | Target | Instant | 5s | User using force choke | 15m knock back 30s faint |
||
Z | |||||||||
어검 발산 | 0 | User center | 3m circle | Instant | 45s | None | 11m knock back | O | |
X | |||||||||
오연베기 | -2 | 16m | Target | Instant | 45s | None | Attacks 5 times | O | |
C | |||||||||
번개베기 | -2 | User center | 2 x 5m front | Instant | 45s | None | Change to draw stance if 발도 is learned | O | |
V | |||||||||
풍월도 | -1 | 4m | Target | Instant | 36s | None | Attacks 2 times 100% lifesteal |
O | |
E,Q | |||||||||
역습 | 0 | 4m | Target | Instant | 8s | None | Move behind target Break snare Resist attacks during animation E moves around the target counter clockwise Q moves around the target clockwise |
Skill Tree 2.0
All skills are obtained automatically with some exceptions. After reaching level 15 and completing a certain main storyline quest, you can further improve/change some skills however you wish using the skill tree.
Updated July 3, 2013
At max level (50) + 10 advanced levels, the total available skill points is 46.
질풍/혈풍/폭풍
질풍 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Damage increased | ||
2 | +3% crit chance per hit up to 10 stacks Stacks reset on crit |
Lifesteal | |
3 | +1 additional chi regen on crit | Bleed | +20% block during animation +1 chi regen per attack blocked during animation |
4 | 질풍 part 1 required (Spiral Labryinth) | 질풍 part 2 required (Tomb of Sacrifice) | |
Regen chi even when blocked/parried/countered | Max speed 가르기 available on crit | Regen 1% health over 5s 2 times on crit |
Tree 1 | Tree 2 | |
---|---|---|
1 | 발도 learned | |
2 | Draw speed increases with consecutive use | 2s stun every 45s Damage decreased Area changed from target to 2 x 4m front of user |
3 | Bleed | 50% slow and movement skill disable for 6s |
4 | Unknown skill quest required | |
쾌검 available at max speed | Double slash |
가르기
가르기 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Damage increased | ||
2 | Area increased from 2 x 5m front to 2 x 8m front | Damage increased Area changed to single target | |
3 | 번개 가르기 available on crit | Bleed | Lifesteal |
4 | 가르기 part 1 required (Sky Island faction rank merchant) | 가르기 part 2 required (Ice Jade Palace of Anguish) | |
Unblockable | Max speed 가르기 available after using 돌진 | Bonus lifesteal against stunned/groggy target |
밟기/벼락
밟기 skill tree
Tree 1 | Tree 2 | |
---|---|---|
1 | Chi regen increased to 3 | |
2 | Change skill to 벼락 Chi cost: 2 Area: 3m circle Cooldown: instant Damage increased Unblockable | |
3 | Unknown skill quest required | |
Range increased to 16m Use 돌진 followed by 벼락 |
뇌령 activated |
일섬
일섬 skill tree
Tree 1 | Tree 2 | |
---|---|---|
1 | Area increased from 2 x 8m front to 2 x 10m front | |
2 | Bonus damage against downed/takedowned targets | Area changed to single target with 16m cast range Damage increased Move behind target |
3 | Area increased from 2 x 10m front to 4 x 10m front | Guaranteed crit against stunned/groggy/grabbed/force choked target |
4 | Unknown skill quest required | |
Damage increases with consecutive use | Cooldown refreshed if target dies 10 chi regen if target dies |
바람개비
바람개비 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Damage increased Number of spins increased | ||
2 | Bonus damage against stunned/groggy targets | +80% movement speed | Parry an attack within the first 0.5s 3 chi regen on successful parry |
3 | 1 chi regen per attack received (user) during use | +400% defense Additional +25% damage negation for the first attack received |
Parry multiple attacks within the first 0.5s |
4 | 바람개비 part 2 required (Iceman Cave) | 바람개비 part 1 required (PvP bean merchant) | |
Reflect damage received | Resist attacks during use every 45s | 올려베기 cooldown refreshed on successful parry |
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Escape stun/groggy added | ||
2 | Escape takedown added | 11m knock back nearby targets | 2s stun nearby targets |
3 | Escape grab/force choke added | Movement skill disable to knocked back targets | 2 chi regen per enemy hit |
4 | Unknown skill quest required | ||
Resist down/stun/groggy for 2s afterwards | 10% health shield | Parry an attack within 2s Reflect damage received on successful parry |
발차기
발차기 skill tree
Tree 1 | |||
---|---|---|---|
1 | Down duration increased to 3s | ||
2 | Target faints if stunned | ||
3 | -50% block,dodge | ||
4 | Unknown skill quest required | ||
Range increased to 16m Use 돌진 followed by 발차기 |
File:Skill icon swordmaster 1 56.png 비연검/어검 연속베기
비연검 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Chi regen increased to 3 | ||
2 | 30% slow Cooldown increased to 9s |
Change skill to 어검 연속베기 (chi regen) Chi cost: 2 Cast time: instant Cooldown: 36s Attacks 4 times 1 chi regen per hit Usable up to 2 times consecutively |
Change skill to 어검 연속베기 (damage) Chi cost: 2 Cast time: instant Cooldown: 36s Attacks 4 times Damage increased Usable up to 3 times consecutively |
3 | 2s down 6s movement skill disable |
Bonus 1 chi regen on crit | Send 6 blades at once Chi cost increased to 6 |
4 | Unknown skill quest required | ||
2s stun instead of down Pull target 60% slow Cooldown increased to 24s |
Usable up to 4 times consecutively | Detonate blades |
돌진/연속베기
돌진 skill tree
Tree 1 | Tree 2 | |
---|---|---|
1 | Chi regen increased to 4 +80% movement speed for 6s | |
2 | 2s stun Cooldown increased to 30s |
Uses 돌진 followed by 찌르기 Damage increased Chi regen decreased to 2 Cooldown increased to 30s |
3 | 6s movement skill disable | Attack up to 4 targets Damage increased Bonus damage against downed/takedowned targets |
4 | Unknown skill quest required | |
Move behind target Resist damage for 1s |
Uses 돌진 followed by 찌르기 Usable up to 3 times consecutively Cooldown increased to 45s |
File:Skill icon swordmaster 1 9.png 하단베기
하단베기 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Chi cost decreased to 2 | ||
2 | 6s movement skill disable | Change skill to 대지가르기 Area: 2 x 8m front Cooldown: 9s Damage increased | |
3 | Area increased from 3m 180deg arc to 4m 180deg arc | Bonus damage against downed/takedowned targets | |
4 | Unknown skill quest required | ||
1 chi regen per target Unblockable |
Usable up to 2 times consecutively | Usable up to 2 times consecutively |
흡수
흡수 skill tree
Tree 1 | Tree 2 | |
---|---|---|
1 | 80% chi absorb | |
2 | 10% chi damage 3 times over 3s | 30% area chi absorb instead of flat 80% chi absorb of target Area increased to 4m circle |
3 | 2s stun | Lifesteal nearby targets |
4 | Unknown skill quest required | |
6s defense skill disable | 5% health shield |
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Level 1: Increase duration to 5s Level 2: Increase duration to 6s | ||
2 | -20% defense to target | 8m knock back to nearby targets | 20% chi regen on attacking target |
3 | +80% movement speed to user | 6s 50% slow and movement skill disable to knocked back targets | -5% defense to target per hit |
4 | Unknown skill quest required | ||
1% health regen on attacking target | 2s groggy to knocked back targets | +3% crit chance for 3s on attacking target |
File:Skill icon swordmaster 1 58.png File:Skill icon swordmaster 1 55.png 어검 발산/호위령/회천령
어검 발산 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Lifesteal | ||
2 | Change skill to 호위령 (self) Area: target Cooldown: 36s Resist 5 attacks for 5s | ||
3 | 10% health heal | Protect allies within 30m 1 attack for 5s | Change skill to 회천령 Chi cost: 0 Area: 3m circle Cooldown: 18s Damage increased 1 chi regen per target hit |
4 | Unknown skill quest required | ||
Additional 2% health heal per attack blocked | 10% health heal to allies when protection expires | Additional 1 chi regen on crit |
오연베기
오연베기 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Damage increased | ||
2 | Bleed | Resist damage during animation Damage decreased | |
3 | 1 chi regen per hit | 30% lifesteal | Attacks multiple targets 3s groggy |
4 | Unknown skill quest required | ||
Damage increased with each hit | 10 chi regen when all 5 hits land 7% health heal when all 5 hits land |
Knocks up groggy targets |
번개베기
번개베기 skill tree
Tree 1 | Tree 2 | Tree 3 | |
---|---|---|---|
1 | Cooldown decreased to 38s | ||
2 | Bonus damage against downed/takedowned targets | Damage increased Change to single target with 5m range Cooldown increased to 45s |
2s stun to all targets in the area Cooldown increased to 45s |
3 | Guaranteed crit aagainst downed/takedowned targets | Bonus damage against stunned/groggy/grabbed/force choked target | 8s defense skill disable |
4 | 번개베기 part 2 required (귀문과의 악몽) | 번개베기 part 1 required (Ancient Dragon's Tomb) | |
Creates a damaging field that lasts for 4s | 뇌령 activated against stunned/groggy/grabbed/force choked target | Double slash |
풍월도
풍월도 skill tree
Tree 1 | Tree 2 | |
---|---|---|
1 | Usable up to 3 times consecutively Animation speeds up with consecutive use | |
2 | Resist damage during animation | Pulls enemies within 8m Damage decreased Lifesteal removed Cannot be used consecutively Area increased to 3m 180deg arc |
3 | 1% additional health regen when resisting an attack | 2s groggy to pulled targets |
Media
Screenshots
LBM author of this page (아르앨 aka Di'el/Dakaringer) |
---|
File:Screenshot.png |
Videos
아르앨 vs 무신의 어둠 |
---|
Template:ClassesNav