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Blade & Soul Wiki
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Awakened Necropolis
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Awakened Necropolis
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==Capturing the Camps== Three camps must be captured in order to proceed to the final boss. They are the Snapjaw camp, the Bloodscale camp, and the Soul Ward camp. Each camp follows a similar pattern. A boss (Pyrelord), surrounded by mobs, sits in the unactivated capture circle. That boss, once defeated, allows for the camp to be captured. The boss employs the same circle AOEs and basic attacks of other bosses at close range but will use a powerful Phantom Grip if the player is outside of the capturing circle. Care must be taken to avoid this powerful grab and it is suggested that players stay in the circle when capturing. Care must be taken to avoid the bosses' circle aoe as it will knock players out of the capturing circle, leading to the powerful Phantom Grip attack. After the boss has been defeated, three Snapjaw Shamans will appear to restore the Demon Seal at the camp. Various friendly NPCs will also come to help defend as several waves of Phantoms and fiends will attempt to destroy the Demonsealing Core created by the Shamans after the camp is captured. Protect the cores and the shamans to proceed to the final boss, once all three cores are activated. Prioritize the dogs, Flying Fiends, and Hulking Fiends when defending as they do the most damage. There are several ways to send party members to the camps, a couple of which are listed as follows: *In the 6-man version, 2 people may be sent to each camp, with the 2 strongest going to the Snapjaw camp in order to capture the camp and defeat the Corrupted Lycan (decently geared and experienced). *In the 6-man version, 6 people may first defeat Lycan, before splitting off to send 2 people to each camp (undergeared and inexperienced).
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