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Line 68: Line 68:
 
| ?-?
 
| ?-?
 
| Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit
 
| Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit
  +
| After Dew Slash
Cast Condition: None
 
 
|-
 
|-
 
| 1
 
| 1
Line 79: Line 79:
 
| Instant
 
| Instant
 
| ?-?
 
| ?-?
| Skill Description: Step on a target. Recover 2 energy orbs.
+
| Skill Description: Step on a target. Recover 2 energy orbs. Doesn't break stealth.
 
Cast Condition: Knocked down enemy
 
Cast Condition: Knocked down enemy
 
|-
 
|-
Line 103: Line 103:
 
| 9s
 
| 9s
 
| ?-?
 
| ?-?
| Skill Description: Closes gap to enemy and recovers 1 Chi. After successfully hitting the enemy's back, enters stealth for 6 seconds. After entering stealth, 4 extra Chi is recovered.
+
| Skill Description: Closes gap to enemy and recovers 1 Chi. After successfully hitting the enemy's back, enters stealth for 6 seconds. After entering stealth, 4 extra Chi is recovered, and the cooldown of Hook Kick is lowered by 3s.
 
Cast Condition: None
 
Cast Condition: None
 
|-
 
|-
Line 115: Line 115:
 
| 9s
 
| 9s
 
| ?-?
 
| ?-?
| Skill Description: Deals damage and stuns the target for 2 seconds. After hitting the enemy, apply 1 stack of Toxin. Breaks stealth.
+
| Skill Description: Deals damage and stuns the target for 2 seconds. Upon successful stun, applies 1 stack of poison. Decreases the cooldown of Shadow Drain by 6s. Breaks stealth.
 
Cast Condition: Stealth
 
Cast Condition: Stealth
 
|-
 
|-
Line 127: Line 127:
 
| 0s
 
| 0s
 
| ?-?
 
| ?-?
| Skill Description: 1 second cast time while out of stealth mode. Cast instantly while in stealth mode.
+
| Skill Description: Deals damage. 1 second cast time while out of stealth mode. Cast instantly while in stealth mode.
 
Cast Condition: None
 
Cast Condition: None
 
|-
 
|-
Line 139: Line 139:
 
| 8s
 
| 8s
 
| 0-0
 
| 0-0
| Skill Description: Counters for 1.5 seconds. If hit while countering, teleport behind opponent, enter stealth, and recover 3 Chi.
+
| Skill Description: Counters for 1.5 seconds. If hit while countering, teleport behind opponent, enter stealth, recover 3 Chi, and decrease the cooldown of Hook Kick by 6s.
 
Cast Condition: None
 
Cast Condition: None
 
|-
 
|-
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|-
 
|-
 
| 6
 
| 6
  +
| Flash Kick
| Lighting Slam
 
 
| Tab
 
| Tab
 
| 3
 
| 3
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|-
 
|-
 
| 6
 
| 6
| Leg Sweep
+
| Cyclone Sweep
 
| 1
 
| 1
 
| 3
 
| 3
Line 187: Line 187:
 
| 45s
 
| 45s
 
| ?-?
 
| ?-?
| Skill Description: Deals damage and paralyzes for 30s. Breaks stealth
+
| Skill Description: Deals damage and renders target unconscious for 30s or until they take non-periodic damage again. Breaks stealth.
 
Cast Condition: Stealth
 
Cast Condition: Stealth
 
|-
 
|-
 
| 6
 
| 6
  +
| Dark Strike
| Slicing Shadow
 
 
| F
 
| F
 
| 2
 
| 2
Line 199: Line 199:
 
| Instant
 
| Instant
 
| ?-?
 
| ?-?
| Skill Description: Deals damage; against a suppressed, choked, stunned, or groggy target, deals bonus damage.
+
| Skill Description: Deals damage; against a stunned, dazed, grabbed, or phantom gripped enemy, deals bonus damage.
 
Cast Condition: After a critical hit from Heart Stab and cannot be in stealth.
 
Cast Condition: After a critical hit from Heart Stab and cannot be in stealth.
 
|-
 
|-
 
| 6
 
| 6
  +
| Lightning Crash
| Slicing Thunder
 
 
| F
 
| F
 
| 0
 
| 0
Line 212: Line 212:
 
| ?-?
 
| ?-?
 
| Skill Description: Deals damage and recovers 1 Chi.
 
| Skill Description: Deals damage and recovers 1 Chi.
Cast Condition: After a critical hit from Heart Stab and still in stealth.
+
Cast Condition: After a successful hit from Heart Stab and still in stealth. Requires at least one skill point in Heart Stab so that it doesn't break stealth when used.
 
|-
 
|-
 
| 6
 
| 6
| Noxious Breath
+
| Poison Breath
 
| 4
 
| 4
 
| 1
 
| 1
Line 223: Line 223:
 
| 45s
 
| 45s
 
| ?-?
 
| ?-?
| Skill Description: Deals damage and applies 1 stack of Toxin.
+
| Skill Description: Deals damage and applies 1 stack of Toxin, twice.
 
Cast Condition: Cannot be in stealth.
 
Cast Condition: Cannot be in stealth.
 
|-
 
|-
 
| 6
 
| 6
  +
| Backstep
| Back Dash
 
 
| S+S
 
| S+S
 
| 0
 
| 0
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| 8s
 
| 8s
 
| ?-?
 
| ?-?
| Skill Description: Travel backwards by 8m
+
| Skill Description: Travel backwards by 8m. Resists damage and status effects.
 
Cast Condition: None
 
Cast Condition: None
 
|-
 
|-
 
| 6
 
| 6
  +
| Shadow Dance
| Sideways Dash
 
 
| Q+Q
 
| Q+Q
 
| 0
 
| 0
Line 251: Line 251:
 
|-
 
|-
 
| 6
 
| 6
| Shadow Dropkick
+
| Shadow Kick
 
| Tab
 
| Tab
 
| 0
 
| 0
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Cast Condition: Must be in stealth.
 
Cast Condition: Must be in stealth.
 
|-
 
|-
| 11
+
| 6
  +
| Shadowslip
| Falling Leaves
 
 
| F
 
| F
 
| 0
 
| 0
Line 272: Line 272:
 
| ?-?
 
| ?-?
 
| Skill Description: Moves assassin behind the target, deals damage, and increases evasion rate by 100%.
 
| Skill Description: Moves assassin behind the target, deals damage, and increases evasion rate by 100%.
Cast Condition: After casting Back Dash.
+
Cast Condition: After casting Backstep or Stealth.
 
|-
 
|-
| 11
+
| 6
 
| Flash of Leaves
 
| Flash of Leaves
 
| F
 
| F
Line 286: Line 286:
 
Cast Condition: After casting Falling Leaves.
 
Cast Condition: After casting Falling Leaves.
 
|-
 
|-
| 11
+
| 6
  +
| Guard Break
| Empty-Handed Disarmament
 
 
| RB
 
| RB
 
| 0
 
| 0
Line 295: Line 295:
 
| 9s
 
| 9s
 
| ?-?
 
| ?-?
| Skill Description: Deals damage, moves assassin 8m back, and prevents the enemy from using defense skills for the next 6 seconds.
+
| Skill Description: Deals damage, pushes the target ~8m away, stuns for 2s, and prevents the enemy from using defense skills for the next 6 seconds.
 
Cast Condition: Enemy must be blocking or casting a counter.
 
Cast Condition: Enemy must be blocking or casting a counter.
 
|-
 
|-
| 11
+
| 6
  +
| Turning Leaf
| Backflip
 
| F
 
| 0
 
| Self
 
Target
 
| Instant
 
| 12s
 
| ?-?
 
| Skill Description: Remove any knockdown, groggy, or paralysis status effects on the assassin.
 
Cast Condition: Cannot be in stealth and must have at least one of knockdown, groggy, or paralysis status effects
 
|-
 
| 11
 
| Flashout
 
| Tab
 
| 0
 
| 3m
 
Target
 
| Instant
 
| 36s
 
| ?-?
 
| Skill Description: Moves the assassin backwards 8m, enters stealth for 6 seconds, applies 1 stack of Toxin on hit, disables sight and audio for 5 seconds on hit, and reduces movement speed by 50% on hit.
 
Cast Condition: Must be knocked down or paralyzed.
 
|-
 
| 11
 
| Leaf Swap
 
 
| Tab
 
| Tab
 
| 0
 
| 0
Line 331: Line 307:
 
| 18s
 
| 18s
 
| ?-?
 
| ?-?
| Skill Description: The assassin swaps places with the target on hit. The target is always turned to face away from the assassin.
+
| Skill Description: Switches positions with target. Target is always places with its back away from the assassin. Pierces parry. If unable to swap places, teleports the assassin behind the target.
 
Cast Condition: Cannot be in stealth.
 
Cast Condition: Cannot be in stealth.
 
|-
 
|-
| 11
+
| 6
| Stray Decoy
+
| Straw Doll
 
| 2
 
| 2
 
| 0
 
| 0
Line 343: Line 319:
 
| 12s
 
| 12s
 
| ?-?
 
| ?-?
| Skill Description: Counters for 1s while knocked down. If hit while countering, stealths the assassin for 6 seconds and stuns the enemy for 2 seconds.
+
| Skill Description: While Knocked down, counters for 0.8s. On a successful counter, moves the assassin behind the enemy, stuns for 2s, resists knock down, groggy (dazed), stun, and knock back for 1s, enters stealth for 6s, and recovers 4 focus.
 
Cast Condition: Cannot be in stealth and must be knocked down.
 
Cast Condition: Cannot be in stealth and must be knocked down.
 
|-
 
|-
| 11
+
| 6
| Flurry of Shuriken
+
| Shuriken Flurry
 
| 1
 
| 1
 
| 0
 
| 0
Line 355: Line 331:
 
| 12s
 
| 12s
 
| ?-?
 
| ?-?
| Skill Description: The assassin recovers from knockdown, deals damage, decreases movement speed by 30% for 8 seconds on hit, and knocks down for 1 seconds on hit.
+
| Skill Description: The assassin escapes from knockdown, deals damage, and decreases enemy movement speed by 30% for 8 seconds on hit. If hit while casting, knocks enemy down for 1s. On a successful skill (cast?), resists knock down, groggy (dazed), stun, and knock back for 1s.
 
Cast Condition: Cannot be in stealth and must be knocked down.
 
Cast Condition: Cannot be in stealth and must be knocked down.
 
|-
 
|-
| 11
+
| 6
  +
| Thrash
| Struggle
 
 
| 1
 
| 1
 
| 0
 
| 0
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| Skill Description: Deals damage.
 
| Skill Description: Deals damage.
 
Cast Condition: Under suppression or chocked status.
 
Cast Condition: Under suppression or chocked status.
 
| 11
  +
| Retreat
 
| F
 
| 0
 
| Self
 
Target
 
| Instant
 
| 12s
 
| ?-?
  +
| Skill Description: Escapes from Knockdown, Daze, and Unconscious. Resists damage and status effects.
 
Cast Condition: Cannot be in stealth and must be either knocked down, dazed or unconscious.
 
|-
 
| 11
  +
| Stealth
 
| Tab
 
| 0
 
| 3m
 
Target
 
| Instant
 
| 36s
 
| ?-?
  +
| Skill Description: Escape from Knockdown or Unconscious. Resists damage and status effects during cast and for 0.5s after. Moves backwards 8m, stealths for 6s. On enemy hit, stacks 1 poison, blinds and deafens for 5s, and decreases movement speed by 50% for 5s.
 
Cast Condition: Must be knocked down or unconscious.
  +
| 16
  +
| Time Bomb
  +
| 2
  +
| 1
  +
| 3m
  +
Target
  +
| Instant
  +
| 1min
  +
| ?-?
  +
| Skill Description: Detonates after 7s and resets all stacks of poison on target. Blast available after setting landmine or throwing landmine. Doesn't break stealth.
 
Cast Condition: Must be in stealth.
  +
| 16
  +
| Throwing Dagger
  +
| x
  +
| 0
  +
| 16m
  +
Target
  +
| Instant
  +
| 18s
  +
| ?-?
  +
| Skill Description: Deals damage, stacks 1 poison, 15s wind rush (?), on a bound (?) enemy decreases movement speed by 30% for 15s.
  +
Cast Condition: Must be in stealth.
 
|-
  +
  +
 
|}
 
|}
   
*The Assassin class appears to have stealth capabilities. It is unknown how long this state of stealth will last, if not permanent until canceled manually or through the use of other spells.
+
*The Assassin class has the ability to enter stealth for 6 seconds after using various abilities. This duration can be refreshed by using either Shadow Drain or Hook Kick, both of which have an 18s cooldown, but can be lowered by using other abilities.
 
*The Assassin class also seems to know their way around bombs, utilizing flash bombs to sneak away quickly or destruction bombs to blow their enemies up into the sky!
 
*The Assassin class also seems to know their way around bombs, utilizing flash bombs to sneak away quickly or destruction bombs to blow their enemies up into the sky!
 
*Assassins are very deceptive and tricky. They can easily disorient their opponents, leaving them dazed and confused. For example, you can see the Assassin at one point in the trailer quickly vanish, leaving a decoy behind in his/her place and stunning the enemy with said decoy. He/she then proceeds to surprise the enemy from behind by using what seemed to be a cut throat ability.
 
*Assassins are very deceptive and tricky. They can easily disorient their opponents, leaving them dazed and confused. For example, you can see the Assassin at one point in the trailer quickly vanish, leaving a decoy behind in his/her place and stunning the enemy with said decoy. He/she then proceeds to surprise the enemy from behind by using what seemed to be a cut throat ability.

Revision as of 19:44, 26 January 2016

The Assassin

The Assassin class is a mobile class with good burst damage but lower defense. It excels by moving into stealth, becoming untargetable and hard to see. Only Jin can be assassins. Assassins' weapon is the dagger, but their abilities also use a multitude of explosives and traps. They are excellent at escapes and at surprising an enemy, particularly in world PvP.

Stances

Assassins have two "stances", called Decoy Stance and Stealth Stance. These "stances" just reflect whether the assassin is in stealth or not. Certain abilities can only be used in one stance or the other.

To get into stealth stance, a variety of abilities can be used, including Infiltrate. Unlike in many other MMOs, there is no simple "stealth" ability that automatically moves into stealth stance. Instead, getting into stealth is scenario-dependent.

Stealth stance can be left by waiting for it to time out (it lasts 6-10 seconds) or by using an ability that removes stealth.

Resource Mechanic

KFMResourceMechanic

Chi points are represented by blue orbs.

Assassin abilities use "Focus", much like every other class in Blade & Soul. Different abilities add or subtract different quantities of focus, for a maximum of 10. Assassin's focus goes up very quickly because of their fast basic combo attack speed. The more powerful and complicated the move, the more focus points are used. When out of combat, assassins automatically regain focus over time.

Skills

Numbers and effects should be up to date as of November 12, 2013[1]. Skill names are not translated. This is a work in progress, with the data being updated and pages being made for each ability.

Level Name Hotkey Focus Range Cast Time Cooldown Base Damage Description Prerequisite Stance Change
1 Mist Slash LMB +1 3m

Target

Instant Instant ?-? Skill Description: Slashes single target. Decoy Stance No
1 Dew Slash LB +1 3m

Target

Instant Instant ?-? Skill Description: Slashes target again. After Mist Slash No
1 Moon Slash LB +2 3m

Target

Instant Instant ?-? Skill Description: Slashes single target. Recover 1 chi orb for first 2 hits and 2 chi orbs for 3rd hit After Dew Slash
1 Stomp F 0? 3m

Target

Instant Instant ?-? Skill Description: Step on a target. Recover 2 energy orbs. Doesn't break stealth.

Cast Condition: Knocked down enemy

1 Landmine Z -3 3m

Target

Instant 18s ?-? Skill Description: Deals damage and knocks down the enemy for 3 seconds. Does not break stealth. Has to be manually detonated with Z after setting it.

Cast Condition: None

1 Shadow Dash 1 0 5~16m

Target

Instant 9s ?-? Skill Description: Closes gap to enemy and recovers 1 Chi. After successfully hitting the enemy's back, enters stealth for 6 seconds. After entering stealth, 4 extra Chi is recovered, and the cooldown of Hook Kick is lowered by 3s.

Cast Condition: None

1 Spinal Tap LB -3 3m

Target

Instant 9s ?-? Skill Description: Deals damage and stuns the target for 2 seconds. Upon successful stun, applies 1 stack of poison. Decreases the cooldown of Shadow Drain by 6s. Breaks stealth.

Cast Condition: Stealth

1 Heart Stab RB 3 3m

Target

~1s/Instant in stealth 0s ?-? Skill Description: Deals damage. 1 second cast time while out of stealth mode. Cast instantly while in stealth mode.

Cast Condition: None

1 Decoy 2 0 or +3 0m

Self

1.5s 8s 0-0 Skill Description: Counters for 1.5 seconds. If hit while countering, teleport behind opponent, enter stealth, recover 3 Chi, and decrease the cooldown of Hook Kick by 6s.

Cast Condition: None

6 Shadow Slash 3 -1 3m

Target

Instant 45s ?-? Skill Description: Deals damage

Cast Condition: None

6 Shuriken X 0? 16m

Target

Instant Instant ?-? Skill Description: Ranged attack that deals damage and recovers 1 Chi.

Cast Condition: None

6 Flash Kick Tab 3 3m

Target/3m AOE

~0.5s Instant ?-? Skill Description: Deals damage and ignores defense.

Cast Condition: Enemy knocked over or grappled.

6 Cyclone Sweep 1 3 3m

Target

Instant 45s ?-? Skill Description: Deals damage and renders target unconscious for 30s or until they take non-periodic damage again. Breaks stealth.

Cast Condition: Stealth

6 Dark Strike F 2 3m

Target

Instant Instant ?-? Skill Description: Deals damage; against a stunned, dazed, grabbed, or phantom gripped enemy, deals bonus damage.

Cast Condition: After a critical hit from Heart Stab and cannot be in stealth.

6 Lightning Crash F 0 3m

Target

Instant Instant ?-? Skill Description: Deals damage and recovers 1 Chi.

Cast Condition: After a successful hit from Heart Stab and still in stealth. Requires at least one skill point in Heart Stab so that it doesn't break stealth when used.

6 Poison Breath 4 1 8m

Cone

Instant 45s ?-? Skill Description: Deals damage and applies 1 stack of Toxin, twice.

Cast Condition: Cannot be in stealth.

6 Backstep S+S 0 8m

Slef

Instant 8s ?-? Skill Description: Travel backwards by 8m. Resists damage and status effects.

Cast Condition: None

6 Shadow Dance Q+Q 0 3m

Target

0.2s 8s ?-? Skill Description: Moves assassin behind target. While casting, gain resistance to damage and status effects. After resisting, enter stealth for 6s and recover 4 Chi.

Cast Condition: None

6 Shadow Kick Tab 0 3m

2 Target AOE

Instant Instant ?-? Skill Description: Deals damage, recovers 2 Chi, and breaks stealth.

Cast Condition: Must be in stealth.

6 Shadowslip F 0 16m

Target

Instant 9s ?-? Skill Description: Moves assassin behind the target, deals damage, and increases evasion rate by 100%.

Cast Condition: After casting Backstep or Stealth.

6 Flash of Leaves F 0 8m

Target

Instant 18s ?-? Skill Description: Moves assassin behind target, deals damage, and puts the enemy into a groggy state for 3 seconds.

Cast Condition: After casting Falling Leaves.

6 Guard Break RB 0 3m

Target

Instant 9s ?-? Skill Description: Deals damage, pushes the target ~8m away, stuns for 2s, and prevents the enemy from using defense skills for the next 6 seconds.

Cast Condition: Enemy must be blocking or casting a counter.

6 Turning Leaf Tab 0 5-16m

Target

Instant 18s ?-? Skill Description: Switches positions with target. Target is always places with its back away from the assassin. Pierces parry. If unable to swap places, teleports the assassin behind the target.

Cast Condition: Cannot be in stealth.

6 Straw Doll 2 0 0m

Target

Instant 12s ?-? Skill Description: While Knocked down, counters for 0.8s. On a successful counter, moves the assassin behind the enemy, stuns for 2s, resists knock down, groggy (dazed), stun, and knock back for 1s, enters stealth for 6s, and recovers 4 focus.

Cast Condition: Cannot be in stealth and must be knocked down.

6 Shuriken Flurry 1 0 3m

AOE

Instant 12s ?-? Skill Description: The assassin escapes from knockdown, deals damage, and decreases enemy movement speed by 30% for 8 seconds on hit. If hit while casting, knocks enemy down for 1s. On a successful skill (cast?), resists knock down, groggy (dazed), stun, and knock back for 1s.

Cast Condition: Cannot be in stealth and must be knocked down.

6 Thrash 1 0 3m

Target

Instant Instant ?-? Skill Description: Deals damage.

Cast Condition: Under suppression or chocked status.

11 Retreat F 0 Self

Target

Instant 12s ?-? Skill Description: Escapes from Knockdown, Daze, and Unconscious. Resists damage and status effects.

Cast Condition: Cannot be in stealth and must be either knocked down, dazed or unconscious.

11 Stealth Tab 0 3m

Target

Instant 36s ?-? Skill Description: Escape from Knockdown or Unconscious. Resists damage and status effects during cast and for 0.5s after. Moves backwards 8m, stealths for 6s. On enemy hit, stacks 1 poison, blinds and deafens for 5s, and decreases movement speed by 50% for 5s.

Cast Condition: Must be knocked down or unconscious.

16 Time Bomb 2 1 3m

Target

Instant 1min ?-? Skill Description: Detonates after 7s and resets all stacks of poison on target. Blast available after setting landmine or throwing landmine. Doesn't break stealth.

Cast Condition: Must be in stealth.

16 Throwing Dagger x 0 16m

Target

Instant 18s ?-? Skill Description: Deals damage, stacks 1 poison, 15s wind rush (?), on a bound (?) enemy decreases movement speed by 30% for 15s.

Cast Condition: Must be in stealth.

  • The Assassin class has the ability to enter stealth for 6 seconds after using various abilities. This duration can be refreshed by using either Shadow Drain or Hook Kick, both of which have an 18s cooldown, but can be lowered by using other abilities.
  • The Assassin class also seems to know their way around bombs, utilizing flash bombs to sneak away quickly or destruction bombs to blow their enemies up into the sky!
  • Assassins are very deceptive and tricky. They can easily disorient their opponents, leaving them dazed and confused. For example, you can see the Assassin at one point in the trailer quickly vanish, leaving a decoy behind in his/her place and stunning the enemy with said decoy. He/she then proceeds to surprise the enemy from behind by using what seemed to be a cut throat ability.
  • Assassins seem to have an AoE (Area of Effect) type of ability where they rain numerous shuriken down on selected position

Media

Screenshots

The following screenshots were taken from the character creation screen at NA launch in 2016.

The following screenshots were taken from Blade & Soul's G-Star 2010 trailer.

Videos

The Assassin class is shown at approximately 1 minute and 57 seconds into the following video.

  • The Blast skill is shown being cast at approximately 2 minutes 18 seconds into the following video (the explosion, not the invisible affect).
G-Star 2010 Trailer Assassin Gameplay and Piledriving

Trivia

  • The Dodge skill shares similar qualities (both visually and in use) as a Displacement use moved in the Japanese Manga/Anime, Naruto (They get away with it because this ability is commonly associated with ninjas, but the animation is too similar to ignore).
  • Assassin and Blade Master share a few skills that are similar.


Classes
Assassin iconAssassin Blade Dancer iconBlade Dancer Blade Master iconBlade Master Destroyer iconDestroyer Force Master iconForce Master

Gunslinger iconGunslinger Kung Fu Master iconKung Fu Master Soul Fighter iconSoul Fighter Summoner iconSummoner Warden iconWarden Warlock iconWarlock  •  Zen Archer