Help talk:Class page style guidelines

Skill section style
Currently the styles for the skill sections on the class pages are very inconsistent. There are currently 3 or 4 different setups for the skill lists, such as putting the list on a subpage vs not, or various levels of details that is present in the skill lists. For example Summer has a small amount of info in a structurally simple, but stylized table on a subpage (Summoner/skills), Assassin has a moderate amount of information in a simple wiki table without a subpage (Assassin), and Force master has a very large amount of information in a more structured format that makes use of templates and is places on a subpage (Force_Master/Skills). There seems to be two main concerns to worry about as far as content: whether or not to use subpages, and how much information should be in the list. Once we decide on the two content pieces we can figure out a style, since the style will be somewhat influenced by how much content it needs to accommodate.

Personally I prefer the list to be on subpages. It keeps the class page compact and easier to edit. As far as the amount of information, I feel that too much information in these lists is redundant (once we have pages for all the skills) and makes more work for updating pages down the line when patches come out as well as possibly inflating the length of the lists. For that reason I would lean towards a level like the summoner, or possibly the assassin. --Sigilbaram (talk) 22:43, 31 January 2016 (UTC)


 * I think its own subpage is a good choice. About info, I prefer put there only the minimal required. More info about how to use a skill and how is it useful (imo) is excessive, because that is part of the meta and changes at every patch or skill balance, forums are a better place for that, imo. --^&#124;_&#124; (talk) 23:40, 31 January 2016 (UTC)


 * I think we can try and keep the skill pages up to date, but having this information on the class pages as well means more work. I do agree that we shouldn't really try and keep up with the meta, but we could have some basic tips and combos and the skill pages. --Sigilbaram (talk) 03:12, 1 February 2016 (UTC)


 * Let's be real here, Force_Master/Skills as a base, although its raw and needs a lot of work, is the way to go, when it comes to skills you not only need the descriptions from the ingame client but scaling values for damage, applications and possible interaction as well if the wiki is meant to have any sort of use (i would go for a combined version of tooltip, skill description as well as the damage scaling + optional comment section). Wether to include the meta usage of skills, I'm not exactly against it, other mmo wikis do that as well, but then again that's a weak argument, also requires a lot of insight and work, seeing how undermanned the wiki is, it might turn out problematic.
 * The purpose of a wiki is an encyclopedic one, let's not forget that, I wouldnt go here for half-assed information, I would want everything.
 * Subpage, yes, too much information for main page imo. --''This unsigned comment was left by


 * I wasn't suggesting that we remove the information, but rather move it to the skill pages or elsewhere as appropriate, so that it's easier to maintain the wiki and the class pages stay as an overview rather than an in-depth analysis/guide. --Sigilbaram (talk) 03:12, 1 February 2016 (UTC)


 * First of all, yes to Subpage from me, it never hurts to be more ordered.


 * As for which page to use, I really love the Summoner page for being so streamlined and looking exactly like the ingame menu. I think using that format for all of them, and then putting all the other information onto the skill's own page might be good. These class pages are supposed to be summaries or overviews of the class, not necessarily a detailed description of every single thing about it. So putting all the details about every skill onto the class page might be a bit much. But nothing's to stop details from being on the skill's own page. Rather, since this is a wiki, let's put every single available bit of info onto the skills' pages. Add the meta info or recommended use too, cus that really helps MMORPG beginners. Perhaps put all the advice under a "Recommended Use" heading. Also, having the details only on the skill's page makes it easier to change in the future, when things get buffed or nerfed or whatever.


 * With that said, I also quite appreciate the Assassin page, because it has all the skills in an uncomplicated table. I don't like all the other class's pages' tables because they're too complicated, too much info. The assassin one is pretty good, but would need some tweaking. For example, add icons, cus icons help people to recognize the skills easier. Secondly, make it sortable, so that the order can be sorted by level, by name, and by hotkey. That's the beauty of having all the skills together in one table -- being able to sort them. Then what I was saying about the more detailed info being on the skill's own page stays the same. Chifuyu (talk) 01:30, 1 February 2016 (UTC)
 * Sortable tables are nice but it will be needed to left out the columns with too much text inside, as the skill description, because they have to stay in their own column and that will result to an excessive vertical flooding of a single skill row. I'd prefer have the table not sortable and description as is, and keep it sorted manually by the most important element, I think its default key. About meta info, I agree they are useful and makes the little more you can get from the wiki than just a mere copy&paste of something you already see in game, but it makes the skill row too much bloated. What about keep the skill table with only essentials info, and then any skill that deserves a more deep explanation, have its own page you can access clicking on the skill name? This way it will be more simple keep current the skill with the meta, while the main skill table is kept almost untouched. --^&#124;_&#124; (talk) 15:19, 1 February 2016 (UTC)


 * I definitely agree with spitting the skill pages to their own page in order to make the class page more simple. While I like the style of the Summoner/skills page, I find it lacking in information that I might want to know quickly without opening every single skill page individually. The Force_Master/Skills page has a little too much info, and could have some moved over to their own pages. I prefer a middle ground akin to Assassin or Blade_Dancer/Skills, with lists of skills on the class page, similar to the in-game skill window, with the names, icons and basic info. This gives enough information to know how a skill works without going into too much detail. Then we could add to this a full page for each skill with additional but optional information like in-depth analysis, training tree, possible combos and such. --Cappucciruno (talk) 02:38, 2 February 2016 (UTC)
 * About single skill page, some time ago I did some work, for a style + template, you can see it in my Sandbox, it may be of some use. --^&#124;_&#124; (talk) 17:52, 4 February 2016 (UTC)

As recap, we will set skills in their own page, with as much informations as Blade_Dancer/Skills, and any skill can have its own page with deep insights about it. Is this correct? As last note, it maybe useful the skills page have a separated table for each key, I mean a skill table for LMB, one for RMB, and so on. --^&#124;_&#124; (talk) 09:13, 12 February 2016 (UTC)
 * Sounds right to me, and I do agree with the one table per key. As it is right now you end up far from the column headers if a skill is at the bottom and may forget what each represents so that's not ideal. --Cirno.png Cappucciruno 01:36, 13 February 2016 (UTC)