Game updates/2016-06-01

Blade and Soul 2.2 Patch Notes: Vengeance Breaks

General

 * The rest of Act 4 storyline
 * The Merchant of Wonders event is live and will run from June 1st through June 21st.
 * There is a random chance for the Merchant of Wonders NPC to spawn after completing the following dungeons:
 * Heaven's Mandate
 * Cold Storage (Winter Mane)
 * Sundered Nexus (4- or 6-member)
 * Awakened Necropolis (4- or 6-member)
 * Shin Bihye, the Merchant of Wonders NPC will have a random list of items for discounted prices. You can choose to purchase one from the list of items, which includes but is not limited to:
 * Experience Charms
 * An assortment of outfits and adornments from previous dungeons including Blackram Supply Chain, Bloodshade Harbor, Naryu Labyrinth, and more.
 * A new continuous Daily Dash is available and will run from June 1st through July 19th.
 * Increased the level cap to Hongmoon Level 15.
 * Race and Gender Change Vouchers are now available from the Hongmoon Store.
 * New achievements and titles are available for those who perform well enough to earn and equip the Driven, Indomitable Will, or Steel Will costumes.
 * Reduced the minimum level to use the Currency Exchange to level 16.
 * Experience Charms
 * An assortment of outfits and adornments from previous dungeons including Blackram Supply Chain, Bloodshade Harbor, Naryu Labyrinth, and more.
 * A new continuous Daily Dash is available and will run from June 1st through July 19th.
 * Increased the level cap to Hongmoon Level 15.
 * Race and Gender Change Vouchers are now available from the Hongmoon Store.
 * New achievements and titles are available for those who perform well enough to earn and equip the Driven, Indomitable Will, or Steel Will costumes.
 * Reduced the minimum level to use the Currency Exchange to level 16.
 * Reduced the minimum level to use the Currency Exchange to level 16.

Dungeons

 * Sundered Nexus (4/6 man)
 * Heaven's Mandate (6 man)
 * Zaiwei Ruins (24 man)
 * Tower of Infinity (solo)

Equipment

 * Pet system introduced
 * Siren weapon upgrade path removed

Classes

 * Dodge Move can now be used as a filter for Skills in the Martial Tome and is used for skills where you resist enemy attacks while moving.
 * Removed Enforce as a filter for skills in the Martial Tome.

Assassin

 * General
 * Fixed an issue where (Tier 3 Stage 3) and  would share the same cooldown.
 * Fixed an issue where a Stealth effect was being displayed when using Close Shave (Tier 2 Stage 2).
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Time Bomb (Tier 2 Stage 1)
 * Lotus of Escape (Tier 3/4/5 Stage 1) has had its tooltip updated to specify that it also affects dead targets.
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Time Bomb (Tier 2 Stage 1)
 * Lotus of Escape (Tier 3/4/5 Stage 1) has had its tooltip updated to specify that it also affects dead targets.
 * Lotus of Escape (Tier 3/4/5 Stage 1) has had its tooltip updated to specify that it also affects dead targets.

Blade Dancer

 * General
 * Skills now cast faster after using, , and.
 * The Knock Down effect that occurs after the Knock Back effect caused by Reversal Stage 2 is no longer applied to targets affected by Knock Down Resistance.
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Reversal (Stage 3)
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Reversal (Stage 3)

Blade Master

 * General
 * The Knock Down effect that occurs after the Knock Back effect caused by Stage 2 and  Stage 1 is no longer applied to targets affected by Knock Down Resistance.
 * now gains even more increased attack speed when you have learned Flicker Stage 3.
 * Cyclone Tier 3 Stage 2 and Tier 3 Stage 3 now applies damage and status effect resistance immediately upon use.
 * CN¥
 * Dragontongue (Tier 2 Stage 3) can now be used without cooldown on a target affected by but will deal less additional damage.
 * Fixed an issue where there was a delay to use Second Wind after using Dragontongue CN¥.
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Second Wind (Stage 3).
 * Raid (Tier 2 Stage 1) has had its cooldown reduced to 12, down from 18 seconds. Increased Focus Recovery to 6, up from 2.
 * The Knock Down effect from Counterstrike is now properly applied to a target within melee range when countering a ranged attack.
 * Lightning Draw (4) is now learned at level 8, up from level 6.
 * Boot (Tier 2 Stage 2) now properly applies a bleed.
 * Raid (Tier 2 Stage 1) has had its cooldown reduced to 12, down from 18 seconds. Increased Focus Recovery to 6, up from 2.
 * The Knock Down effect from Counterstrike is now properly applied to a target within melee range when countering a ranged attack.
 * Lightning Draw (4) is now learned at level 8, up from level 6.
 * Boot (Tier 2 Stage 2) now properly applies a bleed.
 * Lightning Draw (4) is now learned at level 8, up from level 6.
 * Boot (Tier 2 Stage 2) now properly applies a bleed.
 * Boot (Tier 2 Stage 2) now properly applies a bleed.

Destroyer

 * General
 * The Knock Down effect that occurs after the Knock Back effect caused by Skill icon - Destroyer - Gust.png Gust Stage 2 or Skill icon - Destroyer - Stone Shield 2.png Stone Shield Tier 5 Stage 4 is no longer applied to targets affected by Knock Down Resistance.
 * Skill icon - Destroyer - Cleave.png CleaveCN¥
 * Fixed an issue where weapons were glowing red while using Cleave.
 * Skill icon - Destroyer - Set Down.png Retaliation
 * Fixed an issue where Retaliation would cancel Knock Down status when a party member used a Knock Down Resistance skill.
 * Skill icon - Destroyer - Emberstomp.png Emberstomp
 * Fixed an issue where certain messages were not displaying correctly when enemies were killed by the additional damage effect of Emberstomp Tier 3 Stage 3 and Tier 5 Stage 3.

Force Master

 * The Chill effect now only applies on the first hit of Frost Fury Stage 2 when it is enhanced by Frozen Soul.
 * Fixed an issue where existing Stun, Daze, and Knock Down effects were being canceled by Second Wind (Stage 3).
 * Shadow Grasp (Stage 3 and Stage 4) now draws in enemies additional times.
 * Divine Veil can no longer be countered.
 * Shadow Grasp (Stage 3 and Stage 4) now draws in enemies additional times.
 * Divine Veil can no longer be countered.
 * Divine Veil can no longer be countered.
 * Divine Veil can no longer be countered.

Kung Fu Master

 * Fixed an issue where Focused Fighting Spirit would grant the cooldown reset effect to Stage 1 and 3 even while under the effect of Amplification Resistance.
 * Fixed an issue where Stone Shield would sometimes not be canceled when using Flying Slam on a Destroyer.
 * Fixed an issue where Somersault Kick would cancel Knock Down status when a party member used a Knock Down Resistance skill.
 * Emit Frost now has a cooldown of 90 seconds, up from 60 seconds.
 * Fixed an issue where 3 Focus Recovery was not displaying in the tooltip.
 * Fixed an issue where Somersault Kick would cancel Knock Down status when a party member used a Knock Down Resistance skill.
 * Emit Frost now has a cooldown of 90 seconds, up from 60 seconds.
 * Fixed an issue where 3 Focus Recovery was not displaying in the tooltip.
 * Fixed an issue where 3 Focus Recovery was not displaying in the tooltip.

Summoner

 * CN¥
 * Added a cooldown icon when using Entangle.

Warlock

 * CN¥
 * Bombardment (Tier 3 Stage 1) now costs 1 less Focus when cast on an enemy affected by Knock Down, Airborne, Daze, or Stun.
 * Repulse (Tier 3 Stage 3) has had its cooldown increased to 24 seconds, up from 9 seconds.
 * Repulse (Tier 3 Stage 3 and Tier 3 Stage 4) can now be used on a successful and cause the next  or  to be cast instantly.
 * Sanctum (Stage 3) no longer pierces Defense and Parry.
 * Fixed an issue where Wingstorm would sometimes fail to cast.
 * Onrush (Tier 2 Stage 2) now has its cooldown reduced by 6 whenever it successfully lands.
 * You can now assign Training Points to Fall In.
 * Fall In (Tier 1 Stage 1) increases Movement Speed by 30% for 3 seconds.
 * Fall In (Tier 2 Stage 1) allows your Thrall to resist damage and status effects.
 * Fall In (Tier 2 Stage 2) breaks from Snared status and increases movement speed by 60% for 3 seconds. The cooldown is increased to 9 seconds.
 * You can now assign Training Points to Fall In.
 * Fall In (Tier 1 Stage 1) increases Movement Speed by 30% for 3 seconds.
 * Fall In (Tier 2 Stage 1) allows your Thrall to resist damage and status effects.
 * Fall In (Tier 2 Stage 2) breaks from Snared status and increases movement speed by 60% for 3 seconds. The cooldown is increased to 9 seconds.
 * Fall In (Tier 2 Stage 2) breaks from Snared status and increases movement speed by 60% for 3 seconds. The cooldown is increased to 9 seconds.

User Interface

 * A new Play Infographic feature is available in the Profile menu that recommends content based on your current equipment.
 * Leaderboards are now available for the Tower of Infinity in the Ranking menu
 * Rewards will be granted at the end of each season.
 * Recommended Skill Builds have been updated for many classes and they will also change accordingly as your characters level up.
 * Dungeons that require items now include this information in the dungeon tooltips.
 * You can now enable timestamps in Chat Settings.
 * The Hongmoon Store has been revamped to provide more information and be easier to use overall.

Items

 * Soul Badges are now available from Tower Trader NPC Gang Chiwon in front of the Tower of Infinity and can be equipped to enhance certain skills.
 * Increased the amount of  available from mining nodes.
 * is now available by combining skill pages from 4-member Sundered Nexus and Tower Trader NPC Kangcha at Mushin's Tower.
 * Reclaimed Hongmoon Secret Technique Volume 3 is also available from the Zen Bean and Whirlwind Valley NPCs.
 * Transmutation costs for  and   have been adjusted to be less punishing on a failed transmutation.
 * You can now transmute, , and.
 * For a limited time, all characters that complete the Act 4 Storyline will receive the   outfit!

Localization

 * Fixed and updated a large amount of text, voiceover, and cutscene localization in English, German, and French.