Block

To see a full list of all stats available in Blade and Soul, check out the Stats page.

General
Affects % passive block chance, % damage reduction on passive block, % damage reduction on active block.

The block stat is used to computed the damage reduction, the improved block (active), and the block rate (passive). All stats can be compute using the formula %=(Block+B)/(M*Block+A). The values for these stats varies by class but are very similar between classes. The maximum damage reduction is quite low about 45% and suffers large diminishing returns over 700. The cap on the block rate is close to 97% assuming infinite stat points.